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Post by boogeyman on Mar 11, 2019 16:30:58 GMT
Hello, some problems I have found playing the latest patch: 1. Primary and secondary weapon share the same "reloding sequence " (When switching to the secondary weapon it is still reloading) 2. Long range weapons such as the railgun and rockets doesn´t stop shooting at outpost after changing the ownership to your´s. 4. All 3 rocket launcher upgrades have the same stats? same with the flamethrower 5. Infestors do nothing, just laying around 3. Mining ships stop working after some time for no reason (Building a group in front of the outpost being loaded up with iron): Screenshot in the attachment Best regards!
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Post by boogeyman on Mar 11, 2019 20:12:26 GMT
Some more things: When you buy the Research outpost technology from the trader activate it and build the research outpost it is not recognized (you can´t research advanced tech), unless you lose or caputure some other outpost.
Another thing is that you can research a technology even after you bought it from the trader and activated it.
Researching the second stage of the rocket launcher causes weired bugs in the unit creator at the heavy weapons section (weired Symbols)
Mechanoids are glitching into space when pushed by a decent amount of troops to the walls.
Best regards!
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I Darkstar X
Junior Member
CEO of Darkstar Incorperated
Posts: 82
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Post by I Darkstar X on Mar 15, 2019 20:45:05 GMT
ANotehr bug I have found, but have not been able to reproduce. What happened was I reloaded a save in the same version of the game, and found I could no longer build goods from my goods factory. I could still pay to produce them, but they wouldn't be produced.
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