poxxy
New Member
Posts: 13
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Post by poxxy on Nov 30, 2018 3:41:06 GMT
Why even bother with "Added to key mapper pressing CTRL+F1 to rotate RTS camera". There is no practical purpose for this other than to let people look at the battle from a different angel -which I have had 0 issues with thus far-. Can we get some useful hotkeys please?
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Post by Rob on Nov 30, 2018 10:45:02 GMT
Be polite please.
The feature has been in there since launch day, just didn't realise it wasn't on the list of controls. What sort of useful hot keys would you like?
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Post by magisterquis on Nov 30, 2018 13:56:49 GMT
As a CEO, I’d like a button to go to red alert, lock all the doors, and switch on the shields and defenses, and another to go to condition green and restore power to normal mode.
Hotkeys for a lot of what’s only accessible by clicking would be nice as well, like unit construction, the map, and so on, much like we have F8 to report bugs. I’m fairly sure there’s enough keys to go around, but it’d be interesting to log what is clicked on most and assign keys to the top few.
As an executron, the only things I’d really want are maps. The stations would be nice but the galaxy would be really helpful when flying. At the moment it requires either a CEO or another executron to navigate and a lot of the time they’re doing other things.
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Post by ghoulhound83 on Nov 30, 2018 23:12:03 GMT
Additional hotkeys request
Select all starships.. ( combatant ) Select all starships.. ( non-combatant ) Select all starships of the same type that player already has clicked on.
Would like to see: Reverse, using half speed of maximum, on starships. Aggressive movement ( stops to attack any enemy in it's path)
Would be good, because now it's less attention you have to give if you know your guys are attacking rather than holding their hands through a sector... Because as a CEO you don't get those warnings about meteors or ion storm while in direct control of anything...and that hurts.
And yes please add a little hologram map system pop up for executrons controlling any starships..
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Post by Rob on Dec 23, 2018 22:53:47 GMT
Cheers for the suggestions
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poxxy
New Member
Posts: 13
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Post by poxxy on Feb 17, 2019 19:53:30 GMT
Made a seperate post about this, but not sure that it ever got viewed so I thought I'd combined them.
General Hotkeys:
Star system hotkeys: f1, f2, f3 etc... This should immediately transfer the CEO’s screen to the system hotkeyed, instead of having to move your mouse to the sidebar and click on the system you want to see. (Similar feature to savescreen in Starcraft/Supreme Commander)
Control groups: Ctrl+1,2,3 etc. Allows quick navigation to important groups of units by the CEO. It would be great if this encompassed buildings as well as units ie hotkey of production facilities to allow for quicker macro. Control group size/how many units a CEO should be able to select at a time should possibly be given some thought -Though it seems unlimited is where it will end up-.
Add group: Shift+1,2,3 etc. Allows for quick addition of units to control groups.
Macro Commands:
Build: B -Building addons for space station- [Note:It would be nice if we had the options to create not only rotate buildings 180 degrees, but flip them as well]
Research tab: V
Space station controls: C -I thought it would be cool initially if the CEO had to get out of the chair to change these settings, however it doesn't really make sense and would ultimately be more frustrating than the added immersion. Furthermore, it wouldn't make sense to have this 'command chair' that does not have access to something as important as the space station controls-
Active/Deactive Space Station Defense(s): D, Alt+D to bring up detailed space station defense UI.
Units Commands:
Attack:A -AI should attack the first thing it is able to if it is a general A-move-. Pressing A with a group of units on another enemy unit should cause selected units to focus their attack.
Patrol:Q -Have units patrol an area in a specified quadrant, which should be able to be extended with waypoint system-
Unit range: Alt+R -Personally, I'm alright with this not even being a feature as it makes the CEO have to have a better understanding of the weapons and their ranges. It can also be easily discovered with an attack command.
Deploy/Dock: K (Which it is currently set to -I'm fine with this, but perhaps a more intuitive hotkey would be O and U respectively).
Seek cover: G -This could apply to soldiers as well as small fighters-.
If formations of any kind are added consider Alt+Z,X,or Alt+mouse wheel to change formations.
Lastly, while this is more UI and does not specifically have to do with hotkeying it is somewhat imperative to have a unit selected screen in the UI. This allows for 'cloning', and subtracting units from a selection group with relative ease. Here is a link that explains what cloning is with the respect to the game starcraft liquipedia.net/starcraft/Cloning -See shift deselecting method- Cloning is extremely useful for quickly spreading/fanning out units in a control group. This is a very popular tactic in WC3 and SC.
Looking forward to seeing a new patch come around soon.
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