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Post by ghoulhound83 on Nov 19, 2018 0:58:11 GMT
Played a game
Built 3 battleships, I can't build anymore now because cap went to 65/50.. off of 3 battleships..
Well my opponent had 11 battleships and was still building them...
I asked how was this possible, he said " dunno "..
So I left.
But yeah wtf..
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Post by magisterquis on Nov 19, 2018 3:38:10 GMT
At the moment, this kills the game for me. Hopefully there’s a patch soon.
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Post by Rob on Nov 20, 2018 17:15:30 GMT
Is this in an MP mode or against the computer?
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Post by magisterquis on Nov 20, 2018 18:13:56 GMT
For me, multiplayer.
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Post by ghoulhound83 on Nov 20, 2018 20:04:30 GMT
Multiplayer
Pretty much every bug or mishap that I post about has been in multiplayer..
Haven't touched single at all.
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Post by Rob on Nov 20, 2018 21:03:12 GMT
Ahh ok great Thanks for that. There is a patch that will come out today or tomrrow which will have a few new features in it however it wont have this fixed as the new features were pretty time consuming, but will look at addressing this in the subsequent patch which will take a lot less time to come out as it will only be bug fixes.
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Post by ghoulhound83 on Nov 21, 2018 0:56:26 GMT
I'd like to add a side note on what I think had caused that 65/50 bug..
I think fighters from carriers or battleships.. or both is causing it..
Once deployed and/or recalled , I think it counts these fighters as unit count... So 12 fighters made my cap go up 12..times 3 or 4
I'm only suggesting fighters because that's the only thing I've done different in my strategy with battleships and carriers... is add them and deploy them.
Before I added fighters , I never made carriers or deployed them from battleships.. and never ran into this problem...
So I think I have a starting point for this fix for you . I could be wrong, but like I said, it's the only thing I've done differently and this happened.
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Post by magisterquis on Nov 21, 2018 1:38:24 GMT
Ahh ok great Thanks for that. There is a patch that will come out today or tomrrow which will have a few new features in it however it wont have this fixed as the new features were pretty time consuming, but will look at addressing this in the subsequent patch which will take a lot less time to come out as it will only be bug fixes. Oh, man, just in time for me to not be in town to play it On the bright side, hopefully it’s a simple bug and you’ll have a patch by the time I get back. I’m looking forward to it.
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Post by Rob on Nov 22, 2018 11:54:11 GMT
Thank you will take a look at your idea ghoulhound83.
Hopefully will magisterquis, if you are going away for Thanksgiving I hope you have a great time.
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Post by Rob on Nov 22, 2018 15:00:02 GMT
This has now been identified and fixed for the next patch
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Post by magisterquis on Nov 22, 2018 15:36:27 GMT
Thank you will take a look at your idea ghoulhound83. Hopefully will magisterquis, if you are going away for Thanksgiving I hope you have a great time. Thanks I worked out travel so I should be back in time for some EA2 before work on Monday.
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Post by ghoulhound83 on Nov 22, 2018 18:02:07 GMT
Awesome Rob, thanks!.
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