Post by paffalon on Nov 5, 2018 11:02:05 GMT
Hello, Developers and Executive players. In this little post, I've gathered a few bugs that I have encountered the past days, a few of them might already are well known and some might are new, who knows. Well, I thought it would be good to list them up.
Protestors - Star Fighter
Docking with Outposts
Factual Space Disaster
Docked Star Fighters
Ore Processor Plants
Robot Factory
Command Tower Door Force Field
Teleportation
Cargoships
Bots
The Bug List
- I believe that the Protestors is meant to be aggressive to anyone who hasn't bribed them to satisfaction. Which makes the expansion slightly more challenging and interesting. It's an interesting feature that really puts more flavour to the game. However, at the current state, these protestors are only shooting them self and eventually causing them to neutralize each other, currently.
Docking with Outposts
- Depending on where you are when you want to dock with an outpost while piloting a Star Fighter, the animation can make you slide through the entire outpost to the opposite side and dock with a hangar. (Rarely docks with the free hangar slot in front of you.) Oh and, this animation is more than hilarious and can be used as an exploit to avoid other players.
Factual Space Disaster
- There are times when you jump between different systems that your spaceship can blow up. The frequency seems very random but any know if space sip can blow up while initiating the actual jump, exiting the jump and when the ship is travelling between the systems in the factual space warp.
Docked Star Fighters
- When a starfighter has docked with a space station shooting the docked Star Fighter cases it to flip around and fuse with either a wall, the floor or roof. It's rather interesting to see happening. However, the Star Fighter will be inaccessible for players (Manually) and directly controlling the Star Fighter cases major damage to the space stations hangar bay.
Ore Processor Plants
- I heard that the bug that made it possible to build more ore processing plants was hot fixed and resolved. However, I can still build 10+ of them. Depending on in which order I build the other structures in my space station.
Robot Factory
- When playing as a CEO clinking on the button to build a Robot Factory causes my game to crash 90% of the time, roughly. However, every other structure is absolutely fine.
Command Tower Door Force Field
- Currently, there is no way to break through the forcefield that can be activated on the command towers doors. (The inner doors) In a game, we had roughly 178 bots that tried to make there way through. However, after an hour we kind if gave up shooting the force field. The force field right now seems to be invulnerable.
Teleportation
- The teleportation tech doesn't always give you the teleportation control panel in the outposts.
Cargoships
- When building a new cargo ship at the space station the cargo ship either stays in the system or docks with the docking bay and dos noting.
- Building a cargo ship on a Mining Outpost (MO) is a workaround for the above mention. But the same behaviour repeats itself when the system is out of resources and you own multiple MOs.
Bots
- Currently, the bots do not open fire at the players (Executions) except of the CEO of what I have seen. I have also been able to stand next a hostile troop transport unloading the squadron and shoot them from behind.