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Post by ghoulhound83 on Nov 2, 2018 4:21:54 GMT
Research Tree
Weapons - yeah I see light / hard point damage, but are specific weapons meant for specific units?
For example, is non- accelerated beams better for starships ? Or turret defense? Or Z11 bots? , Vice versa with accelerated weapons?.
Or does it really matter?
Just depends if you want missles or Beams?. ---------------------
Mining
How many mining ships can mine a single resource?
For example: if I had 4 miners on a single resource, do they mine it at the same time? Or take turns? ------------------------------
Z11 Combat
It's always good to have these fellas around, but it seems if you have 20 or more run to a spot... They crowd it.. and I think the ones caught in the middle either can't fire or shooting friendly.
What improvement would you make to their battle awareness and battle prowess?
Another question:
What was your thinking process when you decided that
" yeah, I'll just have all your bots run to the fight, despite how long it took you to set them up, some manually, strategically around the base" ......? Lol.
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