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Post by paranew on Oct 30, 2018 11:39:00 GMT
Hi I have this idea for more interesting boarding action. Different kinds of executrons with a rock paper scissor mechanic: Standard Executrons: Your standard unit with no special weaknesses but also no special abilities. The backbone of the "army" Heavy assault bot: Heavy weapon unit, perfect for defending. Strong against Standard Executrons and Engineers. Weak agains Assassin-bots +Heavy shields and lots of HP +High rate of dps. -Slow -Can't interract with consoles/pc's Assassin-Bots: Stealthy infiltration unit. Strong against Heavy assault Bots and single targets. Can get spotted and disabled by engineers and weak against larger groups. +One shots targets +Can turn somewhat invisible -Can only use close combat -low health and armor Engineers: Support unit. Can repair other units (maybe even the station), uses a emp blaster as weapon that can disable other units for some time, but can't destroy them. Has a scanner to spot the assassin-bot and make him visible to other units (and maybe can look through walls) +Scanner to spot assassins +Can disable small groups of enemies -Can't disable the heavy-assault-bot -Can not destroy enemies by himself What do you guys think of it? And yes I already have read that heavy bots will be added
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