Post by Thelisia on Oct 22, 2018 17:15:19 GMT
Would be great to have corridors, ability to deconstruct certain parts, and some buildings with 2 floors and more interiour details, maybe ability to put different doors and turrets like in the first game. Would also be great to have a bit more diversity in the infantry units, maybe diff armor, diff weapons (not just shooting type but shotgun, etc)
Would also be nice to be able to upgrade/build on outposts (at least make them bigger for better infantry combat), maybe add some modules to it so you can maybe build ships up to cruiser size at outposts, maybe at a slower rate, also refineries at outposts to get iron faster. Also maybe allow defense station to be built anywhere (1 per system, does not count as outpost and can be paired with research or mining outpost or maybe even in main base)
Add unique interiour to monolith so you can board it and have defending units inside/ attacking units.
Destroyable sections on big ships: Would be great to be able to destroy turrets,engines etc without fully destroying the ship, maybe even allowing you to capture it with a troop transport.
Supply Ship: A ship that can repair ships out in the field, just right click with supply ship on a damaged ship and it will fix it, (outside combat)
Add mechanoids as late game tech instead of purchasable.
Would be great to also be able to assign ships to a group so you can fast select them, would make managing bigger fleets that much easier.
Bigger defense platforms: They look kindoff lackluster and aren't that powerfull, would be cool to get another version that basically is a big railgun as a late game defense, kindoff like the ODPs from halo.
Ability to make own system/see pictures of the system before starting game: I only play with friends and we like to have fair starts, it is annoying when one of us has direct acces to two systems, while we must go trough hes territory to get to them.
Executron upgrades: would be nice to have upgrades specificly for executrons, this would truly make them the leader of any boarding party in power and vitality, also please fix the bug where infantry wont follow executrons.
More ways to earn resoucres: I feel like this game you HAVE to rush other systems to get ironite, would be nice to have more ways to play defensivly and focus mostly on just yoursystem and maybe 1 more by adding maybe structures to build that will have passive income/ increase overall income.
More things to spend money on: Currently money is kindoff useless, only once have I seen mechanoids in the trading menu, and most of the time they only sell 300ish ironite.
Mod Support: Pretty much self explanatory, would allow the players to tailor the experience how they like it.
Anyways I like the game so far, so keep up the good work.
Would also be nice to be able to upgrade/build on outposts (at least make them bigger for better infantry combat), maybe add some modules to it so you can maybe build ships up to cruiser size at outposts, maybe at a slower rate, also refineries at outposts to get iron faster. Also maybe allow defense station to be built anywhere (1 per system, does not count as outpost and can be paired with research or mining outpost or maybe even in main base)
Add unique interiour to monolith so you can board it and have defending units inside/ attacking units.
Destroyable sections on big ships: Would be great to be able to destroy turrets,engines etc without fully destroying the ship, maybe even allowing you to capture it with a troop transport.
Supply Ship: A ship that can repair ships out in the field, just right click with supply ship on a damaged ship and it will fix it, (outside combat)
Add mechanoids as late game tech instead of purchasable.
Would be great to also be able to assign ships to a group so you can fast select them, would make managing bigger fleets that much easier.
Bigger defense platforms: They look kindoff lackluster and aren't that powerfull, would be cool to get another version that basically is a big railgun as a late game defense, kindoff like the ODPs from halo.
Ability to make own system/see pictures of the system before starting game: I only play with friends and we like to have fair starts, it is annoying when one of us has direct acces to two systems, while we must go trough hes territory to get to them.
Executron upgrades: would be nice to have upgrades specificly for executrons, this would truly make them the leader of any boarding party in power and vitality, also please fix the bug where infantry wont follow executrons.
More ways to earn resoucres: I feel like this game you HAVE to rush other systems to get ironite, would be nice to have more ways to play defensivly and focus mostly on just yoursystem and maybe 1 more by adding maybe structures to build that will have passive income/ increase overall income.
More things to spend money on: Currently money is kindoff useless, only once have I seen mechanoids in the trading menu, and most of the time they only sell 300ish ironite.
Mod Support: Pretty much self explanatory, would allow the players to tailor the experience how they like it.
Anyways I like the game so far, so keep up the good work.