|
Post by lehareng on May 31, 2017 21:45:26 GMT
Hello, it's me again I have three totaly different suggestions : The first, the possibility to save the game, in solo and/or multiplayer. I don't have ideas of duration of one game, but I found, for EA1, that it was a missing element. The second is diplomacy. A simple system (peace / war / alliance), but which would add interest in multiplayer (with and / or without AI), as in solo. For example, a weak or recently lost company would ask for peace and would be more inclined to alliances to strengthen, while a very strong company would fan the jealousy of others who would coalesce on it. The third and last is linked only to the multiplayer: the possibility to join a game in progress. In the first opus, if one of the players was defeated, or disconnected (quite frequent) it was impossible for him to come back. It would be nice to be able to join a game in progress (even only as an executron) Here it is!
|
|
|
Post by theDemolisher13 on May 31, 2017 22:21:29 GMT
Hi I couldn't find the quote but I do recall Rob stating players can join games in session as executrons or protestors if that helps you at all.
|
|
|
Post by Rob on Jun 2, 2017 11:22:20 GMT
Hi, yes there will be a save feature as games will be a lot longer.
Not really thought about diplomacy at the moment, but worth a look.
Yes its going to be a main feature that you can join mid game (except for CEO's) as one of the problems with the last game was people trying to find a game online to join and complaining that nobody could find one as they were all in progress.
You will either be able to join as an Execution with limits put in place set by the CEO as to how much access they have, and also join a random game as a protester to cause havoc and generally just go round shooting anything that moves with plenty of badges to unlock.
|
|