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Post by theDemolisher13 on May 23, 2018 2:39:53 GMT
Hi Rob so today's question for you is How often/relevant do you think the economic victory condition will be in the game. I only ask you because
A: I don't have access to the game (which I guess it is fair enough) B: I don't have access to the private players feed back about the game so far (again also fair enough) C: I'm a little concern if this is a condition that is next to impossible reach in a typical game. As seen with other victory conditions seen in other games. (I'm looking at you civ 5 with your cultural & science victories)
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Post by Rob on May 23, 2018 10:09:39 GMT
It will be an option in the game creation settings or part of a campaign so you have to sell a certain number of goods to win the game which other players and the AI can see so if your approaching this you might get attacked quite quickly or cause you to attack out of desperation, plus makes it more important to disrupt trade roots rather than trying to kill the CEO to slow down the progress of manufacturing goods.
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Post by theDemolisher13 on May 23, 2018 14:43:14 GMT
It will be an option in the game creation settings or part of a campaign so you have to sell a certain number of goods to win the game which other players and the AI can see so if your approaching this you might get attacked quite quickly or cause you to attack out of desperation, plus makes it more important to disrupt trade roots rather than trying to kill the CEO to slow down the progress of manufacturing goods. Ah I see you're using the economic victory condition as a tool to get players to engage more else risk losing the game to a economic victory. Not a bad idea now that you lay it out for us to somewhat see.
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