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Post by creatorbot on Feb 6, 2018 21:07:49 GMT
More Ideas! I wondered if there might be a mechanic where if you vastly outnumber or power an army they might back of or flee. Maybe you droped there numbers fast and they are scared or you ambushed them off guard.
Once again I can't wait!
Sam
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zerbaderba
New Member
Smarter not Harder
Posts: 37
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Post by zerbaderba on Feb 14, 2018 2:49:34 GMT
so like the total war series? where doing things to the enemy affects the way they fight?
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Post by kalashinkov on Feb 17, 2018 7:58:11 GMT
i dont really like the idea of your units running away automaticly. like they suddenly run of when they are outnumbered. i would prefer this to be a manual thing. so if you want them to run away you would select the selected units and press flee or somthing. but as of the idea. i dont really like it. i like the idea of the simplistic robot that follows orders and not the type of robot that has self moral and the disision thinking to run away.
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Post by creatorbot on Feb 17, 2018 15:39:49 GMT
What I mean by that is 1 1st level unit fighting 10 1st level units. That battle is unlikely but if they eliminate your numbers fast enough it could come.However i could see that getting annoying
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Post by theDemolisher13 on Feb 17, 2018 16:20:01 GMT
Well what you could do is the smaller group will take cover and try not to show themselves to often and when unites take enough damage those unites will pall back to repair themselves. Before rejoining the battle but if too many friendly unites pull back they would declare full retreat from the enemy front. To counter this behavior you could give them the order to fight to that last bot standing.
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